AI Insights · Timothy · June 2021
Top 5 Sandbox-like iOS Games in the UK for Q2 2021
In Q2 2021, the top sandbox-like games on iOS in the UK showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends.
Performance of Top 5 Sandbox-like Games on iOS in the UK for Q2 2021
In the second quarter of 2021, the top sandbox-like games on iOS in the United Kingdom demonstrated diverse trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers valuable insights into the performance of these popular apps.
Roblox
During Q2 2021, Roblox experienced fluctuations in its weekly revenue, starting strong at around $1M in early April and gradually declining to approximately $720K by the end of June. Downloads saw a peak of 71K in the first week of April but generally trended downwards, settling around 40K by the end of the quarter. The app maintained a robust active user base, fluctuating between 1.5M and 1.7M throughout the quarter.
Minecraft
Minecraft's weekly revenue varied, peaking at nearly $200K in the first week of April and reaching a low of around $129K in early June. The app's downloads ranged from a high of 3.1K to a low of 1.2K. Active users displayed a stable trend, remaining around 1.1M to 1.2M during the quarter.
IMVU: 3D Avatar Creator & Chat
IMVU's revenue showed a mixed pattern, with weekly earnings oscillating between $25K and $39K. Downloads peaked at 8.3K in early April and then gradually declined to about 4.6K by the end of June. Active users for IMVU remained relatively steady, ranging from 100K to 110K.
PK XD: Fun, friends & games
PK XD's revenue had several peaks and troughs, with the highest weekly revenue reaching around $6.6K in early June. Downloads were inconsistent, peaking at 5K in late May but generally hovering around 3K to 4K. Active users showed a slight increase, from approximately 43K in early April to 44K by the end of June.
ZEPETO: Avatar, Connect & Live
ZEPETO's weekly revenue fluctuated, with a high of about $4.3K in mid-June and a low of around $2.6K in late April. The app's downloads ranged from 2.1K to 4.8K. Active users remained relatively stable, fluctuating between 50K and 58K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.